Setting up a grid in Atlas
This guide will provide you with assistance on how to setup a custom grid on your server.
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Creating ServerGrid.json
You can skip this section if you want to use the default 1x1 map.
There is a map editor freely available at https://github.com/GrapeshotGames/ServerGridEditor
This tool from the developers can be used to created your own individual maps! You can place islands where ever you wish and set everything how you like.
While editing your configuration, there are a few settings you need to take from the default config with us.
- WorldAtlasId - Set this to anything you want
- MetaWorldURL - Ignore
- ip - Your game server IP
- port - Game Port +1
- gamePort - Game Port
- seamlessPort - Copy from previous config
On save, the editor will create a file typically called “ServerGrid.json”. This file contains the definition of your game world. Once you edit the above settings manually, you will be able to go into the 'Configuration Editor' and edit the 'servergrid.json'
Notes: