Title | Setting | Description | Examples | Useable |
Player Health Multiplier |
PlayerHealthMultiplier |
This directly multiplies the player health amount. |
- 0.5 = 50 HP
- 1.0 = 100 HP (Default)
- 1.5 = 150 HP
|
|
Player Health Regen Speed Scale |
PlayerHealthRegenSpeedScale |
Directly multiplies the player’s passive health regeneration speed. |
- 0.5 = 2.5 HP / second
- 1.0 = 5.0 HP / second (*Default)
- 1.5 = 7.5 HP / second
|
|
Player Stamina Multiplier |
PlayerStaminaMultiplier |
This directly multiplies the player stamina amount. |
- 0.5 = 50 Stamina
- 1.0 = 100 Stamina (Default)
- 1.5 = 150 Stamina
|
|
Player Sprint Speed Multiplier |
PlayerSprintSpeedScale
|
This affects how fast a player sprints. |
- 0.5 = 1 m/s
- 1.0 = 2 m/s (*Default)
- 1.5 = 3 m/s
|
|
Stamina Cost Multiplier |
PlayerStaminaCostMultiplier |
This increases or decreases the amount of stamina players use per action. |
- 0.5 = 5 Stamina spent
- 1.0 = 10 stamina spent (*Default)
- 1.5 = 15 stamina spent
|
|
Stamina Sprint Cost Multiplier |
PlayerStaminaCostSprintMultiplier
|
This increases or decreases the amount of stamina players use while sprinting. |
- 0.5 = 1 Stamina spent / second
- 1.0 = 2 stamina spent / second (*Default)
- 1.5 = 3 stamina spent / second
|
|
Player Stamina Regen Speed Scale |
PlayerStaminaRegenSpeedScale |
Directly multiplies the player’s passive stamina regeneration speed. |
- 0.5 = 2.5 Stamina / second
- 1.0 = 5.0 Stamina / second (*Default)
- 1.5 = 7.5 Stamina / second
|
|
Player Active Thirst Multiplier |
PlayerActiveThirstMultiplier |
Scales the speed at which a player gains or loses water. |
- 0 = No loss
- 0.5 = 1.0 Water loss / second
- 1.0 = 2.0 Water loss / second (*Default)
- 1.5 = 3.0 Water loss / second
|
Yes (01.21.2018) |
Player Offline Thirst Multiplier |
PlayerOfflineThirstMultiplier
|
Scales the speed at which a player gains or loses water while offline. |
- 0 = No loss
- 0.5 = 1.0 Water loss / second
- 1.0 = 2.0 Water loss / second (*Default)
- 1.5 = 3.0 Water loss / second
|
Yes (01.19.2018) |
Player Active Hunger Multiplier |
PlayerActiveHungerMultiplier |
Scales the speed at which a player gains or loses food. |
- 0 = No loss
- 0.5 = 1.0 Food loss / second
- 1.0 = 2.0 Food loss / second (*Default)
- 1.5 = 3.0 Food loss / second
|
Yes (01.21.2018) |
Player Offline Hunger Multiplier |
PlayerOfflineHungerMultiplier
|
Scales the speed at which a player gains or loses food while offline. |
- 0 = No loss
- 0.5 = 1.0 Food loss / second
- 1.0 = 2.0 Food loss / second (*Default)
- 1.5 = 3.0 Food loss / second
|
Yes (01.19.2018) |
Logged out characters remain in world |
LogoutCharactersRemainInTheWorld |
If flagged/True, player bodies remain in the world in an unconscious state. If unflagged/False, player bodies are gone from the world when offline. (Default True) |
Working |
Yes (01.19.2018) |