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How to enable mods on your Arma 3 server

After installing mods on your Arma 3 server, do the following to enable them:

1. Go to your commandline manager, and click "new" at the top.
2. Tick the checkbox next to "Mods, separate via ;".
3. From here, there are quite a few ways to do this. Since we use mod ID's rather than names, it can be a bit daunting.
4. Create a mod preset using the Arma 3 launcher with the mods you wish to use.
5. Open the generated .html file you have made in your browser.
6. With that open, one by one, copy the mod ID's at the end of the URL i.e. [http://steamcommunity.com/sharedfiles/filedetails/?id=450814997].
7. With each of these ID's, I'd recommend putting them in order in a text editor of your choice, each ID should start with an @ and be separated with a ;. This will look like: @450814997;@497660133;...etc.
8. Your final commandline can be quite long, thus the recommendation to use a text editor. Once you have your final commandline, save it by pressing the "save" button at the bottom of the webpage.
9. Your server should start, assuming everything is set up in terms of dependencies, mission file etc.

If you are still having trouble after reading this guide, don't hesitate to reach out to us via a support ticket or on discord. We're more than happy to help.

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